Component:RemoteConnectionPointDriver: Difference between revisions

From Resonite Wiki
imported>Kazu
Marked this version for translation
 
m Add links to mentioned components.
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<languages></languages><noinclude><translate><!--T:1-->
<languages></languages><noinclude><translate><!--T:1-->
</noinclude>
</noinclude>
RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot.
RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with [[Component:TubeWireMesh|TubeWireMesh]] and [[Component:StripeWireMesh|StripeWireMesh]] to drive the other point from another slot.


<!--T:6-->
<!--T:6-->
Line 12: Line 12:
{{Table ComponentFields
{{Table ComponentFields
|FilterThreshold|Float|
|FilterThreshold|Float|
|TargetPoint|TransformRelayRef|  
|TargetPoint|{{RootFieldType|TransformRelayRef}}|TypeAdv1=true|
|TargetVector|Float3|
|TargetVector|Float3|
|TargetSize|Float|
|TargetSize|Float|
|TargetOrientation|FloatQ|
|TargetOrientation|FloatQ|
|LocalPoint|IField`1|TypeString5=IField<float3>|
|LocalPoint|{{RootFieldType|FieldDrive`1|[[Type:Float3|Float3]]}}|TypeAdv5=true|
|LocalVector|IField`1|TypeString6=IField<float3>|
|LocalVector|{{RootFieldType|FieldDrive`1|[[Type:Float3|Float3]]}}|TypeAdv6=true|
|LocalOrientation|IField`1|TypeString7=IField<floatQ>|
|LocalOrientation|{{RootFieldType|FieldDrive`1|[[Type:FloatQ|FloatQ]]}}|TypeAdv7=true|
|LocalSize|IField`1|TypeString8=IField<float>|
|LocalSize|{{RootFieldType|FieldDrive`1|[[Type:Float|Float]]}}|TypeAdv8=true|
}}
}}


== Usage == <!--T:3-->
== Usage == <!--T:3-->
* It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types. [https://discord.com/channels/402159838827905024/735381514988159016/884508590776389662| Official Discord conversation]
* It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types.
* Hyper convenience components that make tube meshes squishy like neurons [https://misskey.neos.love/notes/9ayr0ptm5x| Post in jp Community]
* Hyper convenience components that make tube meshes squishy like neurons


== Examples == <!--T:4-->
== Examples == <!--T:4-->
[https://discord.com/channels/402159838827905024/469131434628612116/884387788651384882| Official Discord post when update (2021.9.6.614)]
 


== Related Components == <!--T:5-->
== Related Components == <!--T:5-->

Latest revision as of 21:32, 3 March 2024

RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot.

Component image 
Remote Connection Point Driver component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
FilterThreshold Float
TargetPoint direct TransformRelayRef
TargetVector Float3
TargetSize Float
TargetOrientation FloatQ
LocalPoint field drive of Float3
LocalVector field drive of Float3
LocalOrientation field drive of FloatQ
LocalSize field drive of Float

Usage

  • It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types.
  • Hyper convenience components that make tube meshes squishy like neurons

Examples

Related Components