Component:AvatarRoot: Difference between revisions

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|Name=AvatarRoot
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* This is generated by the [[Avatar Creator]] Dialog
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* This handles the click to equip [[context menu]] when clicking on avatars
== Introduction ==
* Appears to effectively equip to the Root [[Type:BodyNode|bodynode]]
* This is generated by the Avatar Creator Dialog
* This handles the click to equip context menu when clicking on avatars
* Appears to effectively equip to the Root bodynode


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== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Scale|Float3|  
|Scale|Float3|  
|_originalParent|Slot|  
|_originalParent|Slot| The slot this avatar was parented to before equipping.
}}
}}


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== Behavior ==
== Usage ==


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== Related Components ==
== See Also ==
</translate>
</translate>
[[Category:Components{{#translation:}}|AvatarRoot (Component){{#translation:}}]]
[[Category:Components{{#translation:}}|Avatar Root]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:Components:Users:Common Avatar System{{#translation:}}|AvatarRoot (Component){{#translation:}}]]
[[Category:Components:Users:Common Avatar System{{#translation:}}|Avatar Root]]

Latest revision as of 15:06, 19 November 2024


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Component image 
AvatarRoot component as seen in the Scene Inspector

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Scale Float3
_originalParent Slot The slot this avatar was parented to before equipping.

Usage

Examples

See Also