m ProbablePrime moved page NoiseTexture (Component) to Component:NoiseTexture: Creating component Namespace  | 
				 Automated: update component fields  | 
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| Line 17: | Line 17: | ||
|WrapModeV|TextureWrapMode|  | |WrapModeV|TextureWrapMode|  | ||
|MipmapBias|Float|  | |MipmapBias|Float|  | ||
|Profile|ColorProfile|  | |||
|Size|Int2|  | |Size|Int2|  | ||
|Mipmaps|Bool|  | |Mipmaps|Bool|  | ||
| Line 22: | Line 23: | ||
|Seed|Int|  | |Seed|Int|  | ||
|Monochrome|Bool|  | |Monochrome|Bool|  | ||
|MonochromeMax|  | |MonochromeMax|ColorX|  | ||
|MonochromeMin|  | |MonochromeMin|ColorX|  | ||
|Bias|Float|  | |Bias|Float|  | ||
|Gain|Float|  | |Gain|Float|  | ||
Revision as of 10:11, 1 March 2024
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Component image 
Noise Texture component as seen in the Scene Inspector 

Fields
| Name | Type | Description | 
|---|---|---|
persistent
 | 
Bool | Determines whether or not this item will be saved to the server. | 
UpdateOrder
 | 
Int | Controls the order in which this component is updated. | 
Enabled
 | 
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. | 
HighPriorityIntegration
 | 
Bool | |
FilterMode
 | 
TextureFilterMode | |
AnisotropicLevel
 | 
Int | |
WrapModeU
 | 
TextureWrapMode | |
WrapModeV
 | 
TextureWrapMode | |
MipmapBias
 | 
Float | |
Profile
 | 
ColorProfile | |
Size
 | 
Int2 | |
Mipmaps
 | 
Bool | |
Format
 | 
TextureFormat | |
Seed
 | 
Int | |
Monochrome
 | 
Bool | |
MonochromeMax
 | 
ColorX | |
MonochromeMin
 | 
ColorX | |
Bias
 | 
Float | |
Gain
 | 
Float | |
Clamp
 | 
Bool |