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Edit Mode is a mode builders can enable through the session menu in the [[Dash Menu#Session|dashboard]]. While in Edit Mode users will permanently have their laser and grab area visualized. | |||
Edit Mode is a | |||
{{Note|When using this permission on a user, please do not also set that user to spectator after giving them a [[Tools|tool]], this can lead to the user experiencing a security violation and can lead them to being kicked out of the world immediately and preventing the user from returning to any of the host user's worlds! There is currently no known way to remove this specific security violation!|danger}} | {{Note|When using this permission on a user, please do not also set that user to spectator after giving them a [[Tools|tool]], this can lead to the user experiencing a security violation and can lead them to being kicked out of the world immediately and preventing the user from returning to any of the host user's worlds! There is currently no known way to remove this specific security violation!|danger}} | ||
== Usage == | == Usage == | ||
Many components including [[Component:Grabbable|Grabbables]], [[Locomotion Modules (Slot)|Locomotion Modules]], [[Component:TouchButton|Buttons]], and more can be locked to only being functional in Edit Mode. Users can also use Protoflux to check if a user is currently in edit mode to create their own debug visualizations. | |||
== Examples == | == Examples == |
Revision as of 19:40, 17 April 2024
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Edit Mode is a mode builders can enable through the session menu in the dashboard. While in Edit Mode users will permanently have their laser and grab area visualized.
Usage
Many components including Grabbables, Locomotion Modules, Buttons, and more can be locked to only being functional in Edit Mode. Users can also use Protoflux to check if a user is currently in edit mode to create their own debug visualizations.
Examples
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Edit Mode as seen in the User Inspector.
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A Resonite notification that is notifying the user of a Security Violation.