Component:ControllerDiagnosticTool: Difference between revisions

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|Name=Controller Diagnostic Tool
|Name=Controller Diagnostic Tool
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The '''ControllerDiagnosticTool''' component is a tooltip that gives information on controller info for the hand its equipped on. For more info see [[Controller Diagnostic Tool]].


== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|_equipLink|{{RootFieldType|LinkTarget`1|[[Type:ITool|ITool]]}}|TypeAdv0=true| {{Template:ITool _equipLink}}
|_equipLink|{{RootFieldType|LinkTarget`1|[[Type:ITool|ITool]]}}|TypeAdv0=true| {{Template:ITool _equipLink}}
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|_overrideActiveTool|'''[[Component:InteractionHandler|InteractionHandler]]'''|TypeAdv5=true| {{Template:ITool _overrideActiveTool}}
|_overrideActiveTool|'''[[Component:InteractionHandler|InteractionHandler]]'''|TypeAdv5=true| {{Template:ITool _overrideActiveTool}}
|_gripPosesGenerated|Bool| {{Template:ITool _gripPosesGenerated}}
|_gripPosesGenerated|Bool| {{Template:ITool _gripPosesGenerated}}
|_text|'''[[Component:TextRenderer|TextRenderer]]'''|TypeAdv7=true|
|_text|'''[[Component:TextRenderer|TextRenderer]]'''|TypeAdv7=true| The text renderer to fill with controller diagnostic info to display.
}}
}}
== Behavior ==
== Examples ==


== See Also ==
== See Also ==
* [[Controller Diagnostic Tool]]


[[Category:Components:Tools{{#translation:}}|Controller Diagnostic Tool]]
[[Category:Components:Tools{{#translation:}}|Controller Diagnostic Tool]]
[[Category:Components{{#translation:}}|Controller Diagnostic Tool]]
[[Category:Components{{#translation:}}|Controller Diagnostic Tool]]
[[Category:ComponentStubs]]

Revision as of 20:52, 10 January 2025

Component image 
Controller Diagnostic Tool component as seen in the Scene Inspector

The ControllerDiagnosticTool component is a tooltip that gives information on controller info for the hand its equipped on. For more info see Controller Diagnostic Tool.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
_equipLink direct LinkTarget`1<ITool> This is Internal, and is used by the engine to retrieve the component this field is a part of. It cannot be assigned to.
TipReference Slot The slot to use as the tool's tip, instead of the component's slot.
BlockGripEquip Bool Whether to prevent legacy double grip equipping from equipping this tooltip.
BlockRemoteEquip Bool Whether to prevent equipping by clicking via laser
EquipName String The name of the tool in the context menu when equipping via context menu.
_overrideActiveTool InteractionHandler The interaction handler to use instead of this tool as an interaction handler.
_gripPosesGenerated Bool Whether the Grip Pose Reference components and slots have been generated for this tool.
_text TextRenderer The text renderer to fill with controller diagnostic info to display.

See Also