Component image 
Light Tool component as seen in the Scene Inspector

The LightTool component can be best learned through its page, the Light Tool for non power users.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_equipLink
|
direct LinkTarget`1<ITool> | This is Internal, and is used by the engine to retrieve the component this field is a part of. It cannot be assigned to. |
TipReference
|
Slot | The slot to use as the tool's tip, instead of the component's slot. |
BlockGripEquip
|
Bool | Whether to prevent legacy double grip equipping from equipping this tooltip. |
BlockRemoteEquip
|
Bool | Whether to prevent equipping by clicking via laser |
EquipName
|
String | The name of the tool in the context menu when equipping via context menu. |
_overrideActiveTool
|
InteractionHandler | The interaction handler to use instead of this tool as an interaction handler. |
_gripPosesGenerated
|
Bool | Whether the Grip Pose Reference components and slots have been generated for this tool. |
LightMode
|
Mode | See Mode. |
Color
|
ColorX | The color to make new lights. |
Intensity
|
Float | The intensity to make new lights. |
ShadowType
|
ShadowType | The shadow type to make new lights. |
ShadowStrength
|
Float | The strength for the shadows new lights should have. |
Range
|
Float | The range of new lights. |
SpotAngle
|
Float | The spot angle of new lights. |
PointLightVisual
|
Slot | The current point light visual root. |
SpotlightVisual
|
Slot | The current spot light visual root. |
DirectionalLightVisual
|
Slot | The current directional light visual root. |
ColorIndicators
|
list of FieldDrive`1<ColorX> | A list of color fields to drive with the indication color. |
ShowGizmo
|
Bool | Whether to show the Gizmo of new lights. |
_pointLightItem
|
Item | Legacy don't use. |
_spotLightItem
|
Item | Legacy don't use. |
_directionalLightItem
|
Item | Legacy don't use. |
_shadowsItem
|
Item | Legacy don't use. |
_colorPicker
|
direct SlotCleanupRef`1<ColorDialogInterface> | The current color picker being used to pick the color for Color .
|
Mode
Name | Value | Description |
---|---|---|
PointLight
|
0 | Point light mode will let you create point light orbs by clicking primary. |
Spotlight
|
1 | Spot will allow you to create spot light cones by clicking primary. |
MoveSun
|
2 | Sun will allow you to move the sun to where you are currently clicking in the sky. |
Usage
See Light Tool.