Component:MaterialTool

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Revision as of 20:12, 19 October 2024 by 989onan (talk | contribs) (template)
Component image 
Material Tool component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
_equipLink direct LinkTarget`1<ITool> This is Internal, and is used by the engine to retrieve the component this field is a part of. It cannot be assigned to.
TipReference Slot The slot to use as the tool's tip, instead of the component's slot.
BlockGripEquip Bool Whether to prevent legacy double grip equipping from equipping this tooltip.
BlockRemoteEquip Bool Whether to prevent equipping by clicking via laser
EquipName String The name of the tool in the context menu when equipping via context menu.
_overrideActiveTool InteractionHandler The interaction handler to use instead of this tool as an interaction handler.
_gripPosesGenerated Bool Whether the Grip Pose Reference components and slots have been generated for this tool.
_orbSlot Slot
ReplacementMode AssetToolReplacementMode
AreaRadius Float
_areaIndicator Slot
_areaIndicatorRadius field drive of Float
_areaIndicatorOffset field drive of Float3
_areaIndicatorActive field drive of Bool
_knobControlActive field drive of Bool

Behavior

Examples

See Also