Component image 
Legacy Button component as seen in the Scene Inspector

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Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Style
|
direct RelayRef`1<LegacyUIStyle> | |
AcceptPhysicalTouch
|
Bool | |
AcceptRemoteTouch
|
Bool | |
Color
|
ColorX | |
Width
|
Float | |
Height
|
Float | |
Thickness
|
Float | |
Slant
|
Float | |
IsEnabled
|
Bool | |
Pressed
|
delegate of identity ButtonEventHandler | |
Pressing
|
delegate of identity ButtonEventHandler | |
Released
|
delegate of identity ButtonEventHandler | |
IsPressed
|
Bool | |
AcceptOutOfSightTouch
|
Bool | |
_textSlot
|
Slot | |
_textRenderer
|
TextRenderer | |
_buttonPosition
|
field drive of Float3 | |
_colliderSize
|
field drive of Float3 | |
_colliderOffset
|
field drive of Float3 | |
_textPosition
|
field drive of Float3 | |
_textBounds
|
field drive of Float2 | |
_holderMesh
|
reference drive of BevelStripeMesh | |
_buttonMesh
|
reference drive of BevelStripeMesh | |
_holderMaterial
|
reference drive of PBS_RimMetallic | |
_buttonMaterial
|
reference drive of PBS_RimMetallic | |
_pressDepth
|
Float | |
_flashIndex
|
Int |