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Component image 
Legacy Button component as seen in the Scene Inspector

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Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Style direct RelayRef`1<LegacyUIStyle>
AcceptPhysicalTouch Bool
AcceptRemoteTouch Bool
Color ColorX
Width Float
Height Float
Thickness Float
Slant Float
IsEnabled Bool
Pressed ButtonEventHandler
Pressing ButtonEventHandler
Released ButtonEventHandler
IsPressed Bool
AcceptOutOfSightTouch Bool
_textSlot Slot
_textRenderer TextRenderer
_buttonPosition field drive of Float3
_colliderSize field drive of Float3
_colliderOffset field drive of Float3
_textPosition field drive of Float3
_textBounds field drive of Float2
_holderMesh direct DriveRef`1<BevelStripeMesh>
_buttonMesh direct DriveRef`1<BevelStripeMesh>
_holderMaterial direct DriveRef`1<PBS_RimMetallic>
_buttonMaterial direct DriveRef`1<PBS_RimMetallic>
_pressDepth Float
_flashIndex Int



See Also