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Guide for Minecraft users

From Resonite Wiki
This article is very silly; you can help by expanding it.

This page aims to catalog the Resonite equivalents to Minecraft features, as well as major differences between the two, in order to help people used to the latter with getting started in Resonite.

General

  • Creative mode is the main mode.
    • Even as a guest, you can spawn out unlimited quantities of any items you have saved. If you have builder permissions (e.g. if you're hosting the world), you can also edit and create items.
  • Everything is stored in the cloud.
    • Your items, avatars, and worlds (though not links to other people's worlds) will usually be stored in your inventory. This takes up storage space on your account, but allows you to edit the avatar to your heart's content. To save space, you may instead save a link to a public folder with the object. This doesn't take any of your own storage space[1], but you won't be able to modify it, and the owner may delete it at any time.
  • There's a built-in "server list".
    • The Worlds tab displays all sessions you have access to (public, contacts-only when hosted by your contacts, etc.), with some being dedicated servers ("headless") and others being singleplayer worlds open to the internet. You can hide your session from the list and invite people as desired, or keep it singleplayer altogether.
  • You can be in multiple worlds at once.
    • Joining another world doesn't disconnect you from your current one. You can switch between them or close them in the Worlds tab of your dash menu, similar to browser tabs. (On desktop, you can switch using Ctrl+Tab.)
  • Where we're going, we don't need mods.
    • This is not strictly accurate, as there are plenty of client-side convenience mods. However, features you'd need a server-side mod for can often be implemented in the engine itself.
  • This is a mature, tight-knit crowd.
    • According to Resonite's terms of service, all players must be 16 or older. Adult content is explicitly allowed in private or hidden sessions, as long as all players within are 18 or older and have consented to it; see Adult Content Session Matrix for details.
    • The userbase is "quality over quantity"; there's not nearly as much going on as many other platforms, but those you do meet are by and large friendly and welcoming. You'll likely even get to talk to the staff directly, whether during Office Hours, on the Discord, or in-world as they are building the platform that they want as much as anyone else.
  • You need to save worlds manually.
    • By default, worlds are similar to minigames or hubs; once the session closes, no changes are preserved. If you're the owner of the world, you can save the changes (and will be prompted to do so when leaving). If you're not, you can still save individual items to your own inventory.
  • Circles exist.
    • A circle is a shape similar to a square, but without distinct sides. You may have seen something similar when multiple mobs crowd together in the same space. Your default avatar is itself a circle, so shield your eyes from mirrors until you're ready to confront this new geometric reality.
  • Don't be afraid to ask for help!
    • Mentors (players with a green lightbulb badge) are volunteers certified for helping new players get a hang of Resonite. Don't worry about "taking up their time"; if anything, there are more teachers than students[citation needed], so be wary of a potential mentor swarm!

Features

Many features built into Minecraft are instead implemented as user-created items in Resonite. If you install something to your avatar and you want to keep it, you will need to save the avatar so that you don't have to install it again in future sessions.

Minecraft feature Resonite equivalent
Text chat Mute Helper / Contact messages in Dash menu
Breaking Blocks Grabbing item and deleting it
Placing Blocks Spawning items from your inventory screen in the dash menu
Crafting Grabbing a tool to craft with from your inventory (dev tool from ResoniteEssentials/Tools) and opening an inspector.

Avatar/world creation

Main article: Tutorial:Avatar creation

Main article: Tutorial:World creation basics

  • You can import your world.
    • Resonite has built-in support for Mineways, which converts Minecraft worlds into faithful 3D models. After installing it, simply drag your world folder into Resonite and select "Minecraft World". See Minecraft world import for more details.
  • Avatars, worlds, and props are one and the same.
    • The same visual coding language, ProtoFlux, can be used both for worlds and avatars. Simple toggles can be created with a few components (see Tutorial:Context Menu#Toggles).
    • Any object can interact with (and, to some extent, modify) any other object. For example, the original author of this article has their avatar automatically inject a custom LOD into a supported world's culling system. Use this power responsibly, and be aware that others may use it irresponsibly in your game worlds.
  • Everything is open by design.
    • With very few exceptions, everything you make can be copied, edited, and even exported.[note 1] The SimpleAvatarProtection component (added by default) blocks equipping, saving, and exporting of an avatar, but it's not bulletproof (e.g. users with builder permissions can inspect it and access its textures). Note that copyright is still in effect, as are basic manners; if someone uses your creation against your will, report them to the moderation team.
    • Note that this goes both ways. If you're curious about how something works, and you have builder permissions in the instance, you're usually more than welcome to whip out a dev tool and learn how it's made, and maybe even tweak it to your liking.
    • Also note: Worlds can be locked down, there is a Permission system and roles below Builder cannot edit but can save items that can be picked up, but other options exist to limit things further.

See also

Notes

  1. Skinned meshes currently don't export in a usable condition, but this is considered a missing feature rather than deliberate protection.[2]

References

  1. You can also export it as a ResonitePackage and store it on your computer, importing it when needed. This is admittedly a bit silly, but it can work well for rarely-used avatars or items.
  2. https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5635