Component:LegacyEnumEditor

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Component image 
Legacy Enum Editor`1 component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Style direct RelayRef`1<LegacyUIStyle>
AcceptPhysicalTouch Bool
AcceptRemoteTouch Bool
Color ColorX
Width Float
Height Float
Thickness Float
Slant Float
_textSlot Slot
_textRenderer TextRenderer
_textEditor TextEditor
_material direct DriveRef`1<PBS_RimMetallic>
_mesh direct DriveRef`1<BevelStripeMesh>
_textBounds field drive of Float2
_colliderSize field drive of Float3
_meshLeft direct DriveRef`1<BevelStripeMesh>
_meshRight direct DriveRef`1<BevelStripeMesh>
_textLeftBounds field drive of Float2
_textRightBounds field drive of Float2
_leftTextRenderer TextRenderer
_rightTextRenderer TextRenderer
_colliderLeftSize field drive of Float3
_colliderRightSize field drive of Float3
_leftOffset field drive of Float3
_rightOffset field drive of Float3
_leftTextPosition field drive of Float3
_rightTextPosition field drive of Float3
IsEnabled Bool
Value E
_textDrive field drive of String

Behavior

Examples

See Also