Component image 
Particle Spray component as seen in the Scene Inspector

The ParticleSpray component is a tool that shoots particles when the trigger is pulled.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_equipLink
|
direct LinkTarget`1<ITool> | This is Internal, and is used by the engine to retrieve the component this field is a part of. It cannot be assigned to. |
TipReference
|
Slot | The slot to use as the tool's tip, instead of the component's slot. |
BlockGripEquip
|
Bool | Whether to prevent legacy double grip equipping from equipping this tooltip. |
BlockRemoteEquip
|
Bool | Whether to prevent equipping by clicking via laser |
EquipName
|
String | The name of the tool in the context menu when equipping via context menu. |
_overrideActiveTool
|
InteractionHandler | The interaction handler to use instead of this tool as an interaction handler. |
_gripPosesGenerated
|
Bool | Whether the Grip Pose Reference components and slots have been generated for this tool. |
Rate
|
Float | Ths rate at which the spray tip sprays at max (primary strength is raised to RateExp first before multiplying with this)
|
RateExp
|
Float | primary strength of the tool is raised to this number. |
MinSpeed
|
Float | The min speed the particles travel at. |
MaxSpeed
|
Float | The max speed the particles travel at. |
partStyle
|
ParticleStyle | The style of the particles. |
partSpeed
|
SpeedRangeInitializer | The min/max speed the particles travel at, is synced with MinSpeed and MaxSpeed
|
partEmitter
|
ParticleEmitter | the Particle emitter this particle spray is controlling. |