Component:SimplexTexture3D

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Component image 
File:SimplexTexture3DComponent.png
Simplex Texture 3D component as seen in the Scene Inspector


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Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
FilterMode TextureFilterMode
AnisotropicLevel Int
WrapModeU TextureWrapMode
WrapModeV TextureWrapMode
WrapModeW TextureWrapMode
Profile ColorProfile
Size Int3
Format TextureFormat
Offset Float3
Scale Float3
Background ColorX
Foreground ColorX
Use4D Bool
WOffset Float

Sync Delegates

Triggers
Method Name Method type and Arguments. Description

Usage

Examples

See Also