(Redirected from RenderTextureProvider (Component))
Component image
The RenderTextureProvider component is used as a target for rendering Component:Camera or Component:CameraPortal data onto. This component can be used as a texture for any material.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Size
|
Int2 | The size the camera renders in width and height
|
Depth
|
Int | Precision, in bits, of the depth buffer used for rendering. Possibly values are 0, 16, 24 and 32. |
FilterMode
|
TextureFilterMode | How to handle the interpolation between pixels. |
AnisotropicLevel
|
Int | The levels of Anisotropic filtering distances when using Anisotropic for FilterMode
|
WrapModeU
|
TextureWrapMode | How to repeat or mirror the texture along the X axis. this goes into affect when X values are outside of the range [0.0 to 1.0]. |
WrapModeV
|
TextureWrapMode | How to repeat or mirror the texture along the Y axis. this goes into affect when Y values are outside of the range [0.0 to 1.0]. |
Usage
Attach to a slot and use as a render texture for any component that accepts it. The texture color data will now exist. Insert into any material to view.
Examples
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Needs a mirror and a camera example.
Related Components
- Component:Camera - it requires destination to be this component often
- Component:CameraPortal - it requires destination to be this component often