{{Note|'''RenderTextureProvider''' will not wrap with a Depth value above 0, be sure to set it to 0 if you want to create repeating patterns! see: [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1265#issuecomment-3125085062 This comment on issue #1265 for clarification.]|warning}}
Attach to a slot and use as a render texture for any component that accepts it. The texture color data will now exist. Insert into any [[material]] to view.
Attach to a slot and use as a render texture for any component that accepts it. The texture color data will now exist. Insert into any [[material]] to view.
Revision as of 04:02, 28 July 2025
Component image
Render Texture Provider component as seen in the Scene Inspector
The RenderTextureProvider component is used as a target for rendering Component:Camera or Component:CameraPortal data onto. This component can be used as a texture for any material.
Attach to a slot and use as a render texture for any component that accepts it. The texture color data will now exist. Insert into any material to view.
Examples
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Needs a mirror and a camera example.
Related Components
Component:Camera - it requires destination to be this component often