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{{Table ProtoFluxCategoryNodes | {{Table ProtoFluxCategoryNodes | ||
| | |AssetLoadProgress|| Returns the load progress of an asset. | ||
| | |AttachAudioClip|| Allows for attaching attach an audio clip from a [[Type:Uri|Uri]]. | ||
| | |AttachMesh|| Allows for attaching a mesh from a [[Type:Uri|Uri]]. | ||
| | |AttachSprite|| Allows for attaching a sprite from a [[Type:Uri|Uri]]. | ||
| | |AttachTexture2D|| Allows for attaching a [[Type:Texture2D|Texture2D]] from a [[Type:Uri|Uri]]. | ||
| | |BakeMeshes|| A node that can bake a mesh and spawn that mesh. | ||
| | |FindAnimationTrackIndex|| Finds and returns the index of an animation track from an [[AnimJ]]. | ||
| | |GetAsset|| Gets the raw asset. | ||
| | |GetTexture2DPixel|| Gets a pixel from a 2D image. | ||
| | |GetTexture3DPixel|| Gets a pixel from a 3D (volumetric) volume. | ||
| | |SampleObjectAnimationTrack|| Samples an animation track using strings. | ||
| | |SampleTexture2DUV|| Samples a [[Type:Texture2D|Texture2D]] pixel from a UV. | ||
| | |SampleTexture3DUVW|| Samples a [[Type:Texture3D|Texture3D]] pixel from a UVW. | ||
| | |SampleValueAnimationTrack|| Samples an animation track using a value. | ||
|Texture2D | |Texture2DFormat|| Returns metadata of a [[Type:Texture2D|Texture2D]]. | ||
|Texture3D | |Texture3DFormat|| Returns metadata of a [[Type:Texture3D|Texture3D]]. | ||
}} | }} | ||
[[Category:ProtoFlux]] |
Latest revision as of 19:45, 24 August 2025
Node Name | Description |
---|---|
AssetLoadProgress | Returns the load progress of an asset. |
AttachAudioClip | Allows for attaching attach an audio clip from a Uri. |
AttachMesh | Allows for attaching a mesh from a Uri. |
AttachSprite | Allows for attaching a sprite from a Uri. |
AttachTexture2D | Allows for attaching a Texture2D from a Uri. |
BakeMeshes | A node that can bake a mesh and spawn that mesh. |
FindAnimationTrackIndex | Finds and returns the index of an animation track from an AnimJ. |
GetAsset | Gets the raw asset. |
GetTexture2DPixel | Gets a pixel from a 2D image. |
GetTexture3DPixel | Gets a pixel from a 3D (volumetric) volume. |
SampleObjectAnimationTrack | Samples an animation track using strings. |
SampleTexture2DUV | Samples a Texture2D pixel from a UV. |
SampleTexture3DUVW | Samples a Texture3D pixel from a UVW. |
SampleValueAnimationTrack | Samples an animation track using a value. |
Texture2DFormat | Returns metadata of a Texture2D. |
Texture3DFormat | Returns metadata of a Texture3D. |
Pages in category "ProtoFlux:Assets"
The following 15 pages are in this category, out of 15 total.