Category:ProtoFlux:Assets: Difference between revisions

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{{Table ProtoFluxCategoryNodes
{{Table ProtoFluxCategoryNodes
|Asset Load Progress|| Returns the load progress of an asset.
|AssetLoadProgress|| Returns the load progress of an asset.
|Attach Audio Clip|| Allows for attaching attach an audio clip from a [[Type:Uri|Uri]].
|AttachAudioClip|| Allows for attaching attach an audio clip from a [[Type:Uri|Uri]].
|Attach Mesh|| Allows for attaching a mesh from a [[Type:Uri|Uri]].
|AttachMesh|| Allows for attaching a mesh from a [[Type:Uri|Uri]].
|Attach Sprite|| Allows for attaching a sprite from a [[Type:Uri|Uri]].
|AttachSprite|| Allows for attaching a sprite from a [[Type:Uri|Uri]].
|Attach Texture2D|| Allows for attaching a [[Type:Texture2D|Texture2D]] from a [[Type:Uri|Uri]].
|AttachTexture2D|| Allows for attaching a [[Type:Texture2D|Texture2D]] from a [[Type:Uri|Uri]].
|Bake Meshes|| A node that can bake a mesh and spawn that mesh.
|BakeMeshes|| A node that can bake a mesh and spawn that mesh.
|Find Animation Track Index|| Finds and returns the index of an animation track from an [[AnimJ]].
|FindAnimationTrackIndex|| Finds and returns the index of an animation track from an [[AnimJ]].
|Get Asset|| Gets the raw asset.
|GetAsset|| Gets the raw asset.
|Get Texture2D Pixel|| Gets a pixel from a 2D image.
|GetTexture2DPixel|| Gets a pixel from a 2D image.
|Get Texture3D Pixel|| Gets a pixel from a 3D (volumetric) volume.
|GetTexture3DPixel|| Gets a pixel from a 3D (volumetric) volume.
|Sample Object Animation Track|| Samples an animation track using strings.
|SampleObjectAnimationTrack|| Samples an animation track using strings.
|Sample Texture2D UV|| Samples a [[Type:Texture2D|Texture2D]] pixel from a UV.
|SampleTexture2DUV|| Samples a [[Type:Texture2D|Texture2D]] pixel from a UV.
|Sample Texture3D UVW|| Samples a [[Type:Texture3D|Texture3D]] pixel from a UVW.
|SampleTexture3DUVW|| Samples a [[Type:Texture3D|Texture3D]] pixel from a UVW.
|Sample Value Animation Track|| Samples an animation track using a value.
|SampleValueAnimationTrack|| Samples an animation track using a value.
|Texture2D Format|| Returns metadata of a [[Type:Texture2D|Texture2D]].
|Texture2DFormat|| Returns metadata of a [[Type:Texture2D|Texture2D]].
|Texture3D Format|| Returns metadata of a [[Type:Texture3D|Texture3D]].
|Texture3DFormat|| Returns metadata of a [[Type:Texture3D|Texture3D]].
}}
}}
[[Category:ProtoFlux]]
[[Category:ProtoFlux]]

Latest revision as of 19:45, 24 August 2025

Nodes
Node Name Description
AssetLoadProgress Returns the load progress of an asset.
AttachAudioClip Allows for attaching attach an audio clip from a Uri.
AttachMesh Allows for attaching a mesh from a Uri.
AttachSprite Allows for attaching a sprite from a Uri.
AttachTexture2D Allows for attaching a Texture2D from a Uri.
BakeMeshes A node that can bake a mesh and spawn that mesh.
FindAnimationTrackIndex Finds and returns the index of an animation track from an AnimJ.
GetAsset Gets the raw asset.
GetTexture2DPixel Gets a pixel from a 2D image.
GetTexture3DPixel Gets a pixel from a 3D (volumetric) volume.
SampleObjectAnimationTrack Samples an animation track using strings.
SampleTexture2DUV Samples a Texture2D pixel from a UV.
SampleTexture3DUVW Samples a Texture3D pixel from a UVW.
SampleValueAnimationTrack Samples an animation track using a value.
Texture2DFormat Returns metadata of a Texture2D.
Texture3DFormat Returns metadata of a Texture3D.