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== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|SnapFilter[[Type:Func`3|Func`3]]<[[Component:Snapper|Snapper]], [[Component:SnapTarget|SnapTarget]], [[Type:Bool|Bool]]>|[[Type:Func`3|Func`3]]<[[Component:Snapper|Snapper]], [[Component:SnapTarget|SnapTarget]], [[Type:Bool|Bool]]>|true| | |SnapFilter:[[Type:Func`3|Func`3]]<[[Component:Snapper|Snapper]], [[Component:SnapTarget|SnapTarget]], [[Type:Bool|Bool]]>|[[Type:Func`3|Func`3]]<[[Component:Snapper|Snapper]], [[Component:SnapTarget|SnapTarget]], [[Type:Bool|Bool]]>|true| Can be used as a function to filter snappers so they accept only specific snappers. In this case, it will only accept mesh orbs. | ||
|EditMesh[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| | |EditMesh:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the edit mesh button is touched. | ||
}} | }} | ||
Latest revision as of 20:45, 7 April 2025
Component image 
Mesh Tool component as seen in the Scene Inspector

See Mesh Tool.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_equipLink
|
direct LinkTarget`1<ITool> | This is Internal, and is used by the engine to retrieve the component this field is a part of. It cannot be assigned to. |
TipReference
|
Slot | The slot to use as the tool's tip, instead of the component's slot. |
BlockGripEquip
|
Bool | Whether to prevent legacy double grip equipping from equipping this tooltip. |
BlockRemoteEquip
|
Bool | Whether to prevent equipping by clicking via laser |
EquipName
|
String | The name of the tool in the context menu when equipping via context menu. |
_overrideActiveTool
|
InteractionHandler | The interaction handler to use instead of this tool as an interaction handler. |
_gripPosesGenerated
|
Bool | Whether the Grip Pose Reference components and slots have been generated for this tool. |
_orbSlot
|
Slot | The place to put a grabbed mesh orb. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|---|---|---|
SnapFilter:Func`3<Snapper, SnapTarget, Bool>
|
Func`3<Snapper, SnapTarget, Bool> | ✓ | Can be used as a function to filter snappers so they accept only specific snappers. In this case, it will only accept mesh orbs. |
EditMesh:ButtonEventHandler
|
ButtonEventHandler | ✓ | Called when the edit mesh button is touched. |
Usage
See Mesh Tool.
Examples
See Mesh Tool.