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{{Table ProtoFluxCategoryNodes | {{Table ProtoFluxCategoryNodes | ||
|Asset Load Progress | |Asset Load Progress|| Returns the load progress of an asset. | ||
|Attach Audio Clip|| | |Attach Audio Clip|| Allows for attaching attach an audio clip from a [[Type:Uri|Uri]]. | ||
|Attach Mesh|| | |Attach Mesh|| Allows for attaching a mesh from a [[Type:Uri|Uri]]. | ||
|Attach Sprite|| | |Attach Sprite|| Allows for attaching a sprite from a [[Type:Uri|Uri]]. | ||
|Attach Texture2D|| | |Attach Texture2D|| Allows for attaching a [[Type:Texture2D|Texture2D]] from a [[Type:Uri|Uri]]. | ||
|Bake Meshes|| | |Bake Meshes|| A node that can bake a mesh and spawn that mesh. | ||
|Find Animation Track Index|| | |Find Animation Track Index|| Finds and returns the index of an animation track from an [[AnimJ]]. | ||
|Get Asset | |Get Asset|| Gets the raw asset. | ||
|Get Texture2D Pixel|| | |Get Texture2D Pixel|| Gets a pixel from a 2D image. | ||
|Get Texture3D Pixel|| | |Get Texture3D Pixel|| Gets a pixel from a 3D (volumetric) volume. | ||
|Sample Object Animation Track | |Sample Object Animation Track|| Samples an animation track using strings. | ||
|Sample Texture2D UV|| | |Sample Texture2D UV|| Samples a [[Type:Texture2D|Texture2D]] pixel from a UV. | ||
|Sample Texture3D UVW|| | |Sample Texture3D UVW|| Samples a [[Type:Texture3D|Texture3D]] pixel from a UVW. | ||
|Sample Value Animation Track | |Sample Value Animation Track|| Samples an animation track using a value. | ||
|Texture2D Format|| | |Texture2D Format|| Returns metadata of a [[Type:Texture2D|Texture2D]]. | ||
|Texture3D Format|| | |Texture3D Format|| Returns metadata of a [[Type:Texture3D|Texture3D]]. | ||
}} | }} | ||
[[Category:ProtoFlux]] |
Latest revision as of 00:54, 3 July 2024
Node Name | Description |
---|---|
Asset Load Progress | Returns the load progress of an asset. |
Attach Audio Clip | Allows for attaching attach an audio clip from a Uri. |
Attach Mesh | Allows for attaching a mesh from a Uri. |
Attach Sprite | Allows for attaching a sprite from a Uri. |
Attach Texture2D | Allows for attaching a Texture2D from a Uri. |
Bake Meshes | A node that can bake a mesh and spawn that mesh. |
Find Animation Track Index | Finds and returns the index of an animation track from an AnimJ. |
Get Asset | Gets the raw asset. |
Get Texture2D Pixel | Gets a pixel from a 2D image. |
Get Texture3D Pixel | Gets a pixel from a 3D (volumetric) volume. |
Sample Object Animation Track | Samples an animation track using strings. |
Sample Texture2D UV | Samples a Texture2D pixel from a UV. |
Sample Texture3D UVW | Samples a Texture3D pixel from a UVW. |
Sample Value Animation Track | Samples an animation track using a value. |
Texture2D Format | Returns metadata of a Texture2D. |
Texture3D Format | Returns metadata of a Texture3D. |
Pages in category "ProtoFlux:Assets"
The following 15 pages are in this category, out of 15 total.