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|Distance From Cone|| Returns the distance between a cone and a point. | |Distance From Cone|| Returns the distance between a cone and a point. | ||
|Distance From Spherical Sector|| Returns the distance between a sphere and a point. | |Distance From Spherical Sector|| Returns the distance between a sphere and a point. | ||
|Orientation On UV Sphere|| | |Orientation On UV Sphere|| Returns the sphere orientation from a UV. | ||
|Point On UV Sphere|| | |Point On UV Sphere|| Returns the point on a sphere using a the sphere's UV. | ||
|Ray Plane Intersection|| | |Ray Plane Intersection|| Returns the intersected point from a ray onto a plane. | ||
|Ray Sphere Intersection|| | |Ray Sphere Intersection|| Returns the intersected point from a ray onto a sphere. | ||
|Rotation At Target Point|| | |Rotation At Target Point|| | ||
|Sphere For Tangent Line|| | |Sphere For Tangent Line|| |
Revision as of 22:11, 2 July 2024
Node Name | Description |
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Closest Point On Cone Surface | Returns the closest point on a defined cone (and if that point is inside of that cone or not). |
Closest Point On Line | Returns the closest point on a line. |
Closest Point On Spherical Sector Surface | Returns the closet point on a defined sphere (and if that point is inside of that sphere or not). |
Closest Point Between Lines | Returns the closest point(s) between 2 lines. |
Distance From Cone | Returns the distance between a cone and a point. |
Distance From Spherical Sector | Returns the distance between a sphere and a point. |
Orientation On UV Sphere | Returns the sphere orientation from a UV. |
Point On UV Sphere | Returns the point on a sphere using a the sphere's UV. |
Ray Plane Intersection | Returns the intersected point from a ray onto a plane. |
Ray Sphere Intersection | Returns the intersected point from a ray onto a sphere. |
Rotation At Target Point | |
Sphere For Tangent Line | |
Triangle Normal |
Pages in category "ProtoFlux:Math:Geometry3D"
The following 13 pages are in this category, out of 13 total.