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Revision as of 20:31, 1 February 2025
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Component image 
Value Noise Clip component as seen in the Scene Inspector

Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
Duration
|
Float | |
Seed
|
Int |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|
Usage
Examples
See Also
- Type:IAudioSource
- Component:AudioClipPlayer
- Component:StaticAudioClip
- Component:ChannelVolumeMeter
- Component:VolumeMeter
- Component:SawtoothWaveClip
- Component:ValueNoiseClip
- Component:ButtonAudioClipPlayer
- Component:LerpingMultiClipPlayer
- TalkVisualizer
- Component:RandomAudioClipPlayer
- Component:MultiAudioClipPlayer
- Component:SimplexNoiseClip
- Component:TriangleWaveClip
- Component:SquareWaveClip
- Component:SineWaveClip