Component:VideoTextureProvider

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Revision as of 11:10, 19 May 2024 by AmasterAmaster (talk | contribs) (Added one usage case for this component.)


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Component image 
Video Texture Provider component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Playback direct SyncPlayback
URL Uri
Stream Bool
Volume Float
ForcePlaybackEngine String
ForceVideoStreamingServiceParsing Bool
VideoTitle raw output of String
CurrentPlaybackEngine raw output of String
CurrentClockError raw output of Float
FilterMode TextureFilterMode
AnisotropicLevel Int
WrapModeU TextureWrapMode
WrapModeV TextureWrapMode
AudioTrackIndex Nullable`1<Int>
PreferAudioOnly Bool
MaxWidth Nullable`1<Int>
MaxHeight Nullable`1<Int>

Usage

This component is often seen with Video Players, as they hold an ITexture2D and can be used by users in different ways (i.e. Multiple screens sharing one Video Player texture).

Examples

Related Components