Component:LegacyPanel

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Component image 
Legacy Panel component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Style direct RelayRef`1<LegacyUIStyle>
AcceptPhysicalTouch Bool
AcceptRemoteTouch Bool
ShowHeader Bool
ShowHandle Bool
Padding Float
ZPadding Float
Thickness Float
WhiteList list of IBounded
BlackList list of IBounded
Color ColorX
_material direct DriveRef`1<PBS_RimMetallic>
_panelMesh direct DriveRef`1<BevelPlaneMesh>
_panelPos field drive of Float3
_handleActive field drive of Bool
_headerActive field drive of Bool
_handleMesh direct DriveRef`1<BevelStripeMesh>
_handlePos field drive of Float3
_handleColliderSize field drive of Float3
_headerTitleMesh direct DriveRef`1<BevelStripeMesh>
_headerButtonMesh direct DriveRef`1<BevelStripeMesh>
_headerCollider field drive of Float3
_headerPos field drive of Float3
_headerTitlePos field drive of Float3
_title String
_titleText TextRenderer
_indicatePrivate Bool
_titlePos field drive of Float3
_titleBounds field drive of Float2
_contentSlot Slot
_headerRoot Slot
_handleAnchorPoint Slot
_handleAnchorPointPosition field drive of Float3
_userspaceOwner direct UserRef
_titleButtons list of TitleButton
_highlightedButton TitleButton
_pinButton TitleButton
CloseOverride Action`1<LegacyPanel>

Behavior

Examples

See Also