Category:ProtoFlux:Assets: Difference between revisions

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{{Table ProtoFluxCategoryNodes
{{Table ProtoFluxCategoryNodes
|Asset Load Progress`1||
|Asset Load Progress|| Returns the load progress of an asset.
|Attach Audio Clip||
|Attach Audio Clip|| Allows for attaching attach an audio clip from a [[Type:Uri|Uri]].
|Attach Mesh||
|Attach Mesh|| Allows for attaching a mesh from a [[Type:Uri|Uri]].
|Attach Sprite||
|Attach Sprite|| Allows for attaching a sprite from a [[Type:Uri|Uri]].
|Attach Texture2D||
|Attach Texture2D|| Allows for attaching a [[Type:Texture2D|Texture2D]] from a [[Type:Uri|Uri]].
|Bake Meshes||
|Bake Meshes|| A node that can bake a mesh and spawn that mesh.
|Find Animation Track Index||
|Find Animation Track Index|| Finds and returns the index of an animation track from an [[AnimJ]].
|Get Asset`1||
|Get Asset|| Gets the raw asset.
|Get Texture2D Pixel||
|Get Texture2D Pixel|| Gets a pixel from a 2D image.
|Get Texture3D Pixel||
|Get Texture3D Pixel|| Gets a pixel from a 3D (volumetric) volume.
|Sample Object Animation Track`1||
|Sample Object Animation Track|| Samples an animation track using strings.
|Sample Texture2D UV||
|Sample Texture2D UV|| Samples a [[Type:Texture2D|Texture2D]] pixel from a UV.
|Sample Texture3D UVW||
|Sample Texture3D UVW|| Samples a [[Type:Texture3D|Texture3D]] pixel from a UVW.
|Sample Value Animation Track`1||
|Sample Value Animation Track|| Samples an animation track using a value.
|Texture2D Format||
|Texture2D Format|| Returns metadata of a [[Type:Texture2D|Texture2D]].
|Texture3D Format||
|Texture3D Format|| Returns metadata of a [[Type:Texture3D|Texture3D]].
}}
}}
[[Category:ProtoFlux]]

Latest revision as of 00:54, 3 July 2024

Nodes
Node Name Description
Asset Load Progress Returns the load progress of an asset.
Attach Audio Clip Allows for attaching attach an audio clip from a Uri.
Attach Mesh Allows for attaching a mesh from a Uri.
Attach Sprite Allows for attaching a sprite from a Uri.
Attach Texture2D Allows for attaching a Texture2D from a Uri.
Bake Meshes A node that can bake a mesh and spawn that mesh.
Find Animation Track Index Finds and returns the index of an animation track from an AnimJ.
Get Asset Gets the raw asset.
Get Texture2D Pixel Gets a pixel from a 2D image.
Get Texture3D Pixel Gets a pixel from a 3D (volumetric) volume.
Sample Object Animation Track Samples an animation track using strings.
Sample Texture2D UV Samples a Texture2D pixel from a UV.
Sample Texture3D UVW Samples a Texture3D pixel from a UVW.
Sample Value Animation Track Samples an animation track using a value.
Texture2D Format Returns metadata of a Texture2D.
Texture3D Format Returns metadata of a Texture3D.