(Redirected from Interaction)
Component | Description |
---|---|
AssetFrameSlot<A> | |
Grabbable | Controls grab settings for the component's slot, provided it has a Collider. |
GrabbableAvatarPoseFilter | Restricts avatar hand location/movements when the component's slot is grabbed. |
GrabbableParenter | Causes objects to parent to the component's slot, provided it has a Collider, when the object collides. |
GrabbableReceiverSurface | Causes objects to be attracted to the surface of a component's slot when they come near. |
GrabInstancer | Spawns a new copy of a template slot when the component's slot is grabbed, and grabs that instead. |
GrabToolSnapper | |
Joint | Controls rotation of the component's slot when grabbed and turned. |
KnobControl | |
PhysicalButton | Controls the reaction of the component's slot such that it acts like a physical button that can be pressed. |
ScaleElement | |
ScaleGroup | |
SearchBlock | |
Slider | Controls the position of the component's slot when grabbed and moved. |
Snapper | Snaps the component's slot to a position relative to another object that has a SnapTarget component on it when it comes near. |
SnapTarget | Causes objects with Snapper components to be snapped to a position relative to this component's slot when it comes near. |
TooltipAvatarPoseFilter | |
TouchableData | Controls how the component's slot can be touched, with optional vibration, with states for hovering and touching. |
TouchButton | |
TouchEventRelay | Causes touch events to be sent to a Touchable Events Flux node for further processing. |
TouchToggle | Controls the reaction of the component's slot when touched such that it toggles a state. |
TouchValueOption<T> |
Pages in category "Components:Transform:Interaction"
The following 24 pages are in this category, out of 24 total.