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  • |Name=UI Circle Segment [[Category:Materials:UI:Circle Segment{{#translation:}}|UI Circle Segment]] ...
    2 KB (230 words) - 02:46, 3 January 2025
  • |Name=UI Text Unlit Material [[Category:Materials:UI:Text{{#translation:}}|UI Text Unlit Material]] ...
    3 KB (308 words) - 05:01, 6 February 2025
  • |Name=UI Unlit Material [[Category:Components{{#translation:}}|UI Unlit Material]] ...
    3 KB (362 words) - 04:52, 6 February 2025
  • === Materials === This category allows you to create any of the [[:Category:Materials | materials]] available in Resonite. ...
    4 KB (518 words) - 18:18, 1 May 2025
  • * [[Multi Language UI]] === Avatars, Materials & Textures === ...
    5 KB (615 words) - 13:40, 30 January 2025
  • ...ieldType|SyncAssetList`1|[[Type:Material|Material]]}}|TypeAdv13=true| what materials to render the text as. Really only works with [[Component:TextUnlitMaterial ...create new menu using a [[Dev Tool]]. It's also useful in making physical UI's, and for signs. Anything generally text related that can be simple. ...
    3 KB (435 words) - 03:07, 18 April 2025
  • * [[Multi Language UI|Mehrsprachige UI]] === Avatare, Materials & Texturen === ...
    7 KB (765 words) - 13:40, 30 January 2025
  • |Materials|{{RootFieldType|SyncAssetList`1|[[Type:Material|Material]]}}|TypeAdv9=true| ...Resonite's Essential, there is an UI preset called the "Panel base". This UI preset uses the text component to display texts within the panel. ...
    3 KB (364 words) - 05:18, 22 July 2024
  • * <span lang="en" dir="ltr" class="mw-content-ltr">[[Multi Language UI]]</span> <span lang="en" dir="ltr" class="mw-content-ltr">=== Avatars, Materials & Textures ===</span> ...
    11 KB (1,355 words) - 13:40, 30 January 2025
  • ...Units for UI materials based on community feedback to prevent ZFighting on UI's when further away from the origin (based on feedback by @epicEaston197, @ ...
    4 KB (556 words) - 00:48, 29 May 2024
  • ...viewer UI is very barebones, content team will be working on a much nicer UI soon, so there's still more to come! : The document viewer UI also uses the same entity interface system as video/audio players - meaning ...
    4 KB (630 words) - 01:47, 14 January 2024
  • The '''TextureRefEditor''' component is commonly used in inspectors for materials and other components that use images/textures. ...true| Called when the reference <code>_targetRef</code> is cleared via the UI button. ...
    3 KB (360 words) - 17:20, 30 April 2025
  • : A bunch of small additions and bugfixes. You can now override materials in rendering contexsts, we support HTTP proxies, have Discord integration t ...(Component) | RenderMaterialOverride]] component, which allows overriding materials on [[MeshRenderer (Component) | MeshRenderer]] depending on the view contex ...
    4 KB (604 words) - 05:28, 14 January 2024
  • * <translate><!--T:21--> [[Multi Language UI]]</translate> <translate>=== Avatars, Materials & Textures === <!--T:41--></translate> ...
    9 KB (1,089 words) - 05:50, 15 May 2025
  • ...per Tool]], Create New > [[Materials]] > UI > [[Component:UI_UnlitMaterial|UI Unlit]]. [[User:ProbablePrime|ProbablePrime]]'s public folder, under UI Stuff > Icons > Shapes, has many icons for your use. ...
    8 KB (1,155 words) - 01:14, 21 July 2024
  • * [[Multi Language UI|Interfaccia Utente Multi Lingua]] *<span lang="en" dir="ltr" class="mw-content-ltr">[[Material|Materials & Shaders]]</span> ...
    10 KB (1,271 words) - 13:40, 30 January 2025
  • ...d to the members of the community that contributed to the [[Multi Language UI|translations]].</span> * <span lang="en" dir="ltr" class="mw-content-ltr">Most materials are acceptable, except those which use grab passes (filters, refraction, et ...
    19 KB (2,624 words) - 11:40, 13 September 2024
  • * Helping Resonite to be [[Multi Language UI|translated in your native language]] * [[Material|Materials]] ...
    7 KB (1,029 words) - 12:01, 2 May 2025
  • ...d to the members of the community that contributed to the [[Multi Language UI|translations]]. * Most materials are acceptable, except those which use grab passes (filters, refraction, et ...
    13 KB (2,011 words) - 11:40, 13 September 2024
  • ...ed/published worlds to this feed, so this will be used to rework the World UI. ...d merged shader update by @Geenz, which should fix a number of issues with materials/shaders! ...
    11 KB (1,613 words) - 23:04, 24 June 2024
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