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== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|CurrentScreen|'''[[Component:RadiantDashScreen|RadiantDashScreen]]'''|TypeAdv0=true| | |CurrentScreen|'''[[Component:RadiantDashScreen|RadiantDashScreen]]'''|TypeAdv0=true| | ||
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== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|IsRenderRoot:[[Type:Func`3|Func`3]]<[[Type:ICollider|ICollider]], [[Type:Int|Int]], [[Type:Bool|Bool]]>|[[Type:Func`3|Func`3]]<[[Type:ICollider|ICollider]], [[Type:Int|Int]], [[Type:Bool|Bool]]>|true| | |IsRenderRoot:[[Type:Func`3|Func`3]]<[[Type:ICollider|ICollider]], [[Type:Int|Int]], [[Type:Bool|Bool]]>|[[Type:Func`3|Func`3]]<[[Type:ICollider|ICollider]], [[Type:Int|Int]], [[Type:Bool|Bool]]>|true| Can be used to filter a raycast portal to only hit items that are part of the colliders under this component's render root. | ||
}} | }} | ||
== | == Usage == | ||
== Examples == | == Examples == |
Latest revision as of 21:42, 7 April 2025
Component image 
Radiant Dash component as seen in the Scene Inspector

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Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
CurrentScreen
|
RadiantDashScreen | |
Open
|
Bool | |
AnimationSpeed
|
Float | |
ScreenProjection
|
Bool | |
Curvature
|
Float | |
AspectRatioCompensation
|
CurvedPlaneMesh.CurvatureAspectRatioCompensation | |
ScreenSwitchingEnabled
|
Bool | |
_screensContainer
|
Slot | |
_camera
|
Camera | |
_renderTexture
|
RenderTextureProvider | |
_topContainer
|
Slot | |
_topMesh
|
CurvedPlaneMesh | |
_screenMesh
|
CurvedPlaneMesh | |
_buttonsMesh
|
CurvedPlaneMesh | |
_topMaterial
|
UnlitMaterial | |
_screenMaterial
|
UnlitMaterial | |
_buttonsMaterial
|
UnlitMaterial | |
_overlayEffectMaterial
|
UI_UnlitMaterial | |
_topBorderMaterial
|
UV_RectMaterial | |
_screenBorderMaterial
|
UV_RectMaterial | |
_buttonsBorderMaterial
|
UV_RectMaterial | |
_renderRoot
|
Slot | |
_topRoot
|
Slot | |
_screenRoot
|
Slot | |
_buttonsRoot
|
Slot | |
_visualsRoot
|
Slot | |
_effectRoot
|
Slot | |
_topCanvas
|
Canvas | |
_buttonsUIroot
|
Slot | |
_buttonsCanvas
|
Canvas | |
_style
|
ParticleStyle | |
_particleColors
|
ColorRangeInitializer | |
_emitter
|
MeshEmitter | |
_topCollider
|
MeshCollider | |
_screenCollider
|
MeshCollider | |
_buttonsCollider
|
MeshCollider |