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=== <span lang="en" dir="ltr" class="mw-content-ltr">Avatars, materials & textures</span> ===
=== <span lang="en" dir="ltr" class="mw-content-ltr">Avatars, materials & textures</span> ===


* [[Special:MyLanguage/Humanoid rig requirements for IK    |<span class="mw-translate-fuzzy">[[Humanoid Rig Requirements for IK|IK-Vorraussetzungen für humanoide Rigs]]</span>]]
* [[Special:MyLanguage/Humanoid rig requirements for IK    |IK-Vorraussetzungen für humanoide rigs]]
* [[Special:MyLanguage/Avatar creation                      |<span class="mw-translate-fuzzy">[[Avatar Creation|Einen Avatar erstellen]]</span>]]
* [[Special:MyLanguage/Avatar creation                      |Einen Avatar erstellen]]
* [[Special:MyLanguage/Gestures                            |<span class="mw-translate-fuzzy">[[Gestures|Gesichtsanimationen einrichten]]</span>]]
* [[Special:MyLanguage/Gestures                            |<span class="mw-translate-fuzzy">[[Gestures|Gesichtsanimationen einrichten]]</span>]]
* [[Special:MyLanguage/Component:DynamicBoneChain          |<span class="mw-translate-fuzzy">[[Dynamic Bone Chain|Dynamic-Bones einrichten]]</span>]]
* [[Special:MyLanguage/Component:DynamicBoneChain          |<span class="mw-translate-fuzzy">[[Dynamic Bone Chain|Dynamic-Bones einrichten]]</span>]]
* [[Special:MyLanguage/Material                            |<span class="mw-translate-fuzzy">[[Material|Shader & Materials]]</span>]]
* [[Special:MyLanguage/Material                            |Shader & materials]]
* [[Special:MyLanguage/Texture2D                            |<span class="mw-translate-fuzzy">[[Texture2D|Texturen]]</span>]]
* [[Special:MyLanguage/Texture2D                            |Texturen]]
* [[Special:MyLanguage/Avatar System                        |<span class="mw-translate-fuzzy">[[Avatar System |Oft-benutzte Avatarsysteme]]</span>]]
* [[Special:MyLanguage/Avatar System                        |Oft-benutzte Avatarsysteme]]
* [[Special:MyLanguage/Custom Shaders                      |Custom Shader]]
* [[Special:MyLanguage/Custom Shaders                      |Custom Shader]]


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<span class="mw-translate-fuzzy">ProtoFlux ist unsere visuelle Skriptingsprache.</span>
<span class="mw-translate-fuzzy">ProtoFlux ist unsere visuelle Skriptingsprache.</span>


* [[Special:MyLanguage/ProtoFlux                            |<span class="mw-translate-fuzzy">[[ProtoFlux]]</span>]]
* [[Special:MyLanguage/ProtoFlux                            |ProtoFlux]]
* <span lang="en" dir="ltr" class="mw-content-ltr">[[Special:MyLanguage/Context|Context]] determines how ProtoFlux executes.</span>
* <span lang="en" dir="ltr" class="mw-content-ltr">[[Special:MyLanguage/Context|Context]] determines how ProtoFlux executes.</span>
** <span lang="en" dir="ltr" class="mw-content-ltr">[[Special:MyLanguage/Impulses|Impulses]] are a construction from <code>ExecutionContext</code>.</span>
** <span lang="en" dir="ltr" class="mw-content-ltr">[[Special:MyLanguage/Impulses|Impulses]] are a construction from <code>ExecutionContext</code>.</span>
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* [[Special:MyLanguage/Value types                          |<span lang="en" dir="ltr" class="mw-content-ltr">Value types</span>]]
* [[Special:MyLanguage/Value types                          |<span lang="en" dir="ltr" class="mw-content-ltr">Value types</span>]]
* [[Special:MyLanguage/Reference types                      |<span lang="en" dir="ltr" class="mw-content-ltr">Reference types</span>]]
* [[Special:MyLanguage/Reference types                      |<span lang="en" dir="ltr" class="mw-content-ltr">Reference types</span>]]
* [[Special:MyLanguage/:Category:Type                      |<span lang="en" dir="ltr" class="mw-content-ltr">Categories of types</span> ]]
* [[Special:MyLanguage/:Category:Type                      |<span lang="en" dir="ltr" class="mw-content-ltr">Types Category</span>]]


== <span lang="en" dir="ltr" class="mw-content-ltr">Complex features</span> ==
== <span lang="en" dir="ltr" class="mw-content-ltr">Complex features</span> ==

Latest revision as of 16:25, 12 December 2025

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