Avatar Hub: Difference between revisions

From Resonite Wiki
Making sure to add a link here (eye tracking), specifically as this link is referenced in another page. added finger tracking link, could be useful.
fixed the name of the HardLight Avatar Hub -> HardLight Avatar Library
 
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* '''[[Human Avatar Hub]]''': A world that holds 50 avatars for users to choose from.
* '''[[Human Avatar Hub]]''': A world that holds 50 avatars for users to choose from.
* [[Avatar Work Station|'''Avatar Work Station''']]: A world where there is an information center to importing an avatar and several world orb the player can go for an avatar.
* [[Avatar Work Station|'''Avatar Work Station''']]: A world where there is an information center to importing an avatar and several world orb the player can go for an avatar.
* '''[[HardLight Avatar Hub]]''': A world that holds a variety of avatars; Human, Anime, Furry and Robots.
* [[HardLight Avatar Library|'''HardLight Avatar Library''']]: A world that holds a variety of avatars; Human, Anime, Furry and Robots.
* '''[[Gearbell's Avatar World]]''': A world that hold avatars with unique abilities.
* '''[[Gearbell's Avatar World]]''': A world that hold avatars with unique abilities.



Latest revision as of 15:02, 2 September 2024

This page is dedicated to help you find what you are looking for relating to avatars. Use any of the links below if they are of your interest or if you are seeking help in that area.

Avatar Definitions & Further Reading

Avatar Creation

Parts Of An Avatar

  • Tool Anchors: Information about the avatar's tool anchors.
  • Grab Spheres: Information about the avatar's grab spheres.
  • Tool Shelves: Information about the avatar's tool shelves.
  • Gestures: Gesture controls and information.

Assets & Files

Troubleshooting

Avatar Components

Meshes

Rig, Bones & Movement

  • VRIK: The IK system for the avatar using the IK Proxies.
  • VRIKAvatar: The IK system for the avatar using the user's controls.
  • Rig: ...
  • BipedRig: Reads the rig of an avatar and helps with ProtoFlux BodyNodes.
  • DynamicBoneChain: Allows for the bones of an avatar to move fluidly according to parameters set.

Blendshapes

Full Body Tracking

Facial Tracking

Audio & Voice

Interaction

  • Grabber: A component that references the user's grabbers on an avatar.

Protection

Other

Avatar ProtoFlux Nodes

Avatar Worlds

Avatar Public Folders

A list of public folders that focus on sharing avatars:

  • ...