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* [[Things to Avoid]] | * [[Things to Avoid]] | ||
* [[Optimization Guidelines]] | * [[Optimization Guidelines]] | ||
** [[Slot Count|Slot Count]] | |||
* [[Networking Information]] | * [[Networking Information]] | ||
* [[Infrastructure|Infrastructure]] | |||
== Avatars, Materials & Textures == | == Avatars, Materials & Textures == | ||
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*[[Texture2D|Textures]] | *[[Texture2D|Textures]] | ||
*[[Avatar System |Common Avatar System]] | *[[Avatar System |Common Avatar System]] | ||
*[[Custom Shaders|Custom Shaders]] | |||
== ProtoFlux & Components == | == ProtoFlux & Components == |
Revision as of 12:20, 3 March 2024
Welcome to the Resonite Wiki, a hub for information about Resonite. The wiki is a work in progress. Please see Wiki Status, for more information.
Social Links
If you want to keep up with development, check out our social links:
Get Started
Your first day
Where to go next?
Patron Benefits and Information
Community Contributions
Rules, Guidelines & Important Information
Creation & Technical
General
Avatars, Materials & Textures
- Humanoid Rig Requirements for IK
- How to Make an Avatar
- How to Setup Facial Animations
- How to Setup Dynamic Bones
- Materials & Shaders
- Textures
- Common Avatar System
- Custom Shaders
ProtoFlux & Components
ProtoFlux
ProtoFlux is our visual scripting language.
Components
Complex Features
Complex features, involve using multiple parts of Resonite together.
Tools & Workflow
Radiant UI & UIX
Worlds & Custom Sessions/Servers
Resonite Development
- GitHub Issues
- GitHub Feature Discussions
- Planned Features
- Versions & Changelogs
- API Documentation
- Office Hours
Competitions
Resonite occasionally runs game-wide competitions with the community:
- MMC - A month-long competition run annually by Creator Jam.