remove makers |
Marked this version for translation |
||
Line 73: | Line 73: | ||
* <translate><!--T:39--> [[Optimization Guidelines]]</translate> | * <translate><!--T:39--> [[Optimization Guidelines]]</translate> | ||
** [[Slot Count|<translate><!--T:93--> Slot Count</translate>]] | ** [[Slot Count|<translate><!--T:93--> Slot Count</translate>]] | ||
** [[Dynamic Texture and Mesh Loading|<translate>Dynamic Texture and Mesh loading</translate>]] | ** [[Dynamic Texture and Mesh Loading|<translate><!--T:97--> Dynamic Texture and Mesh loading</translate>]] | ||
* <translate><!--T:40--> [[Networking Information]]</translate> | * <translate><!--T:40--> [[Networking Information]]</translate> | ||
* [[Infrastructure|<translate><!--T:94--> Infrastructure</translate>]] | * [[Infrastructure|<translate><!--T:94--> Infrastructure</translate>]] | ||
Line 111: | Line 111: | ||
* <translate><!--T:63--> [[OAuth]]</translate> | * <translate><!--T:63--> [[OAuth]]</translate> | ||
* <translate><!--T:87--> [[<tvar name=1>Special:MyLanguage/Universes</tvar>|Universes]]</translate> | * <translate><!--T:87--> [[<tvar name=1>Special:MyLanguage/Universes</tvar>|Universes]]</translate> | ||
* <translate>[[<tvar name=1>Special:MyLanguage/OSC</tvar>|OSC]]</translate> | * <translate><!--T:98--> [[<tvar name=1>Special:MyLanguage/OSC</tvar>|OSC]]</translate> | ||
* <translate>[[<tvar name=1>Special:MyLanguage/Websockets</tvar>|Websockets]]</translate> | * <translate><!--T:99--> [[<tvar name=1>Special:MyLanguage/Websockets</tvar>|Websockets]]</translate> | ||
* <translate>[[<tvar name=1>Special:MyLanguage/HTTP</tvar>|HTTP]]</translate> | * <translate><!--T:100--> [[<tvar name=1>Special:MyLanguage/HTTP</tvar>|HTTP]]</translate> | ||
<translate> | <translate> | ||
Revision as of 21:28, 7 May 2024
Welcome to the Resonite Wiki, a hub for information about Resonite. The wiki is a work in progress. Please see Wiki Status, for more information.
Social Links
If you want to keep up with development, check out our social links:
Get Started
Your first day
Where to go next?
- Frequently Asked Questions
- Troubleshooting Guides and Information
- Dash Menu
- The Inventory
- Public Folders
- Resonite Bot and its Commands
- Command Line Arguments
- Badges
- Groups & Shared Storage Information
- Homes
- Roadmap
Patron Benefits and Information
Community Contributions
- Multi Language UI
- Using Public Folders
- List of Public Folders
- List of Groups
- Community Naming Standards
- Tutorials
- Contributing to the Wiki
Rules, Guidelines & Important Information
Creation & Technical
General
Avatars, Materials & Textures
- Humanoid Rig Requirements for IK
- How to Make an Avatar
- How to Setup Facial Animations
- How to Setup Dynamic Bones
- Materials & Shaders
- Textures
- Common Avatar System
- Custom Shaders
ProtoFlux & Components
ProtoFlux
ProtoFlux is our visual scripting language.
Components
Complex Features
Complex features, involve using multiple parts of Resonite together.
- Dynamic Variables
- Cloud Variables
- Plugins
- Connecting Resonite to Other Applications
- OAuth
- Universes
- OSC
- Websockets
- HTTP
Tools & Workflow
Radiant UI & UIX
Worlds & Custom Sessions/Servers
- Permission System
- Setting up Basic Permissions
- Headless Server Software - Create servers to run Resonite Sessions.
- Command Line Arguments
Resonite Development
- GitHub Issues
- GitHub Feature Discussions
- Planned Features
- Versions & Changelogs
- API Documentation
- Office Hours
Competitions
Resonite occasionally runs game-wide competitions with the community:
- MMC - A month-long competition run annually by Creator Jam.