m fix translation tags, grammar |
Marked this version for translation |
||
Line 91: | Line 91: | ||
* <translate><!--T:52--> [[ProtoFlux]]</translate> | * <translate><!--T:52--> [[ProtoFlux]]</translate> | ||
* <translate>[[Context]]</translate> determines how ProtoFlux executes. | * <translate><!--T:109--> [[Context]]</translate> determines how ProtoFlux executes. | ||
** <translate>[[Impulses]]</translate> are a construction from <code>ExecutionContext</code>. | ** <translate><!--T:110--> [[Impulses]]</translate> are a construction from <code>ExecutionContext</code>. | ||
*** <translate>[[Dynamic Impulses]]</translate> | *** <translate><!--T:111--> [[Dynamic Impulses]]</translate> | ||
* <translate><!--T:53--> [[:Category:ProtoFlux|ProtoFlux Nodes Categories/List of ProtoFlux Nodes]]</translate> | * <translate><!--T:53--> [[:Category:ProtoFlux|ProtoFlux Nodes Categories/List of ProtoFlux Nodes]]</translate> | ||
Line 103: | Line 103: | ||
* <translate><!--T:86--> [[Button Events]]</translate> | * <translate><!--T:86--> [[Button Events]]</translate> | ||
==== <translate>Types</translate> ==== | ==== <translate><!--T:112--> Types</translate> ==== | ||
* <translate>[[Data model]]</translate> | * <translate><!--T:113--> [[Data model]]</translate> | ||
* <translate>[[Value types]]</translate> | * <translate><!--T:114--> [[Value types]]</translate> | ||
* <translate>[[Reference types]]</translate> | * <translate><!--T:115--> [[Reference types]]</translate> | ||
* <translate>[[:Category:Type]]</translate> | * <translate><!--T:116--> [[:Category:Type]]</translate> | ||
<translate>== Complex Features == <!--T:57--></translate> | <translate>== Complex Features == <!--T:57--></translate> |
Revision as of 13:39, 30 January 2025
Welcome to the Resonite Wiki, a hub for information about Resonite that everyone can edit. The wiki is a work in progress with improvements and tweaks planned. Please see Wiki Status for more information.
Social Links
If you want to keep up with development, check out our social links:
Get Started
Your first day
Where to go next?
- Frequently Asked Questions
- Troubleshooting Guides and Information
- Dash Menu
- The Inventory
- Public Folders
- Resonite Bot and its Commands
- Command Line Arguments
- Badges
- Groups & Shared Storage Information
- Homes
- Roadmap
Patron Benefits and Information
Community Contributions
- Multi Language UI
- Using Public Folders
- List of Public Folders
- List of Groups
- Community Naming Standards
- Tutorials
- Contributing to the Wiki
Rules, Guidelines & Important Information
Creation & Technical
General
Avatars, Materials & Textures
- Humanoid Rig Requirements for IK
- How to Make an Avatar
- How to Setup Facial Animations
- How to Setup Dynamic Bones
- Materials & Shaders
- Textures
- Common Avatar System
- Custom Shaders
ProtoFlux & Components
ProtoFlux
ProtoFlux is our visual scripting language.
- ProtoFlux
- Context determines how ProtoFlux executes.
- Impulses are a construction from
ExecutionContext
.
- Impulses are a construction from
- ProtoFlux Nodes Categories/List of ProtoFlux Nodes
Components
Types
Complex Features
Complex features involve using multiple parts of Resonite together.
- Dynamic Variables
- Cloud Variables
- Plugins
- Connecting Resonite to Other Applications
- OAuth
- Universes
- OSC
- Websockets
- HTTP
Tools & Workflow
Radiant UI & UIX
World Info & Custom Sessions/Servers
- Permission System
- Setting up Basic Permissions
- Headless Server Software - Create servers to run Resonite Sessions.
- Command Line Arguments
Resonite Development
- GitHub Issues
- GitHub Feature Discussions
- Planned Features
- Versions & Changelogs
- API Documentation
- Office Hours
Competitions
Resonite occasionally runs game-wide competitions with the community:
- MMC - A month-long competition run annually by Creator Jam.