Category:Components: Difference between revisions

Category page
Small correction.
Added a section for components that are seen, but cant be created.
 
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== Main Components ==
These components can be seen, created, and used normally to give [[Slot|slots]] functionality.
{{Table ComponentCategorySubcategories
{{Table ComponentCategorySubcategories
|Assets| Materials, Procedural Components, Meshes.
|Assets| Materials, Procedural Components, Meshes.
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|Wizards| Asset/World optimization Wizards.
|Wizards| Asset/World optimization Wizards.
|World| World Based Components, such as WorldOrb, World Thumbnail Source.
|World| World Based Components, such as WorldOrb, World Thumbnail Source.
}}
== Hidden Components ==
These components are not able to be created by normal means and can be only seen either internally or from other special inspectors (like the [[User Inspector]]).
{{Table ComponentCategorySubcategories
|Hidden Components| These components are used internally by the [[FrooxEngine]].
}}
}}

Latest revision as of 06:50, 28 September 2024

Main Components

These components can be seen, created, and used normally to give slots functionality.

Subcategories
Category Summary
Assets Materials, Procedural Components, Meshes.
Audio Audio Output, Reverb Zones.
Cloud Cloud User Information, Server Status.
Common UI UIX/touchable button events, UI Drivers.
Data Dynamic Variables, item Metadata, value fields.
Debug Component Debugging
Generators Procedural Generators.
Input Controls for Desktop, VR inputs, haptic, inputs interactions.
Interaction Grip Pose Reference.
Localization Translations.
Locomotion User Locomotions, Locomotion modifiers, Character Controller interactions.
Media Audio clip player variations, Media Drivers.
Metadata Metadata about the object.
Network Twitch Interface, Websockets.
Permissions World Permissions.
Physics Colliders, Dynamic Bones.
Radiant UI Context Menus, Facets, General UI Elements.
Relations Multi-Drivers.
Rendering Render Providers, Animators, Text Rendering, Particle Systems.
Tools Tools & brushes.
Transform Field drivers, Object Tagging, button interactions.
UI Mostly just Legacy UI.
UIX Components for UIX, Resonite's UI System.
Uncategorized Unsorted Components that need sorting.
Users Basic Avatar & User systems.
Userspace Virtual Keyboard inputs.
Utility Value/Reference Multiplexer, Hyperlinks.
Wizards Asset/World optimization Wizards.
World World Based Components, such as WorldOrb, World Thumbnail Source.

Hidden Components

These components are not able to be created by normal means and can be only seen either internally or from other special inspectors (like the User Inspector).

Subcategories
Category Summary
Hidden Components These components are used internally by the FrooxEngine.

Subcategories

This category has the following 30 subcategories, out of 30 total.

C

Pages in category "Components"

The following 200 pages are in this category, out of 1,352 total.

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A

B

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